Explanation of Standings 
- Commish / Healey - Tied on Winning Pct
- Commish / Healey - Try to break tie with Pts H2H
- Commish / Healey - 3 teams tied by Winning Pct
- Commish / Healey - Played Ken's Lugnuts, Healey, Commish tied by Winning Pct
- Commish / Healey - 91 pts vs 63 pts Pts H2H
- Fliers / Katz Catz - Tied on Winning Pct
- Fliers / Katz Catz - Try to break tie with Pts H2H
- Fliers / Katz Catz - 3 teams tied by Winning Pct
- Fliers / Katz Catz - Played Killer G's tied by Winning Pct
- Fliers / Katz Catz - 36 pts vs 24 pts Pts H2H
- Commish / Ken's Lugnuts - Tied on Winning Pct
- Commish / Ken's Lugnuts - Try to break tie with Pts H2H
- Commish / Ken's Lugnuts - 3 teams tied by Winning Pct
- Commish / Ken's Lugnuts - Played Healey, Ken's Lugnuts, Commish tied by Winning Pct
- Commish / Ken's Lugnuts - 91 pts vs 58 pts Pts H2H
- Healey / Ken's Lugnuts - Tied on Winning Pct
- Healey / Ken's Lugnuts - Try to break tie with Pts H2H
- Healey / Ken's Lugnuts - 3 teams tied by Winning Pct
- Healey / Ken's Lugnuts - Played Ken's Lugnuts, Healey, Commish tied by Winning Pct
- Healey / Ken's Lugnuts - 63 pts vs 58 pts Pts H2H
- Fliers / Killer G's - Tied on Winning Pct
- Fliers / Killer G's - Try to break tie with Pts H2H
- Fliers / Killer G's - 3 teams tied by Winning Pct
- Fliers / Killer G's - Played Katz Catz, Killer G's, Fliers tied by Winning Pct
- Fliers / Killer G's - 36 pts vs 59 pts Pts H2H
- Mini Happy Returns / Old Jews - Tied on Winning Pct
- Mini Happy Returns / Old Jews - Try to break tie with Pts H2H
- Mini Happy Returns / Old Jews - 2 teams tied by Winning Pct
- Mini Happy Returns / Old Jews - Played Old Jews, Mini Happy Returns tied by Winning Pct
- Mini Happy Returns / Old Jews - 22 pts vs 49 pts Pts H2H
- Jersey Boys / Phanatics - Tied on Winning Pct
- Jersey Boys / Phanatics - Try to break tie with Pts H2H
- Jersey Boys / Phanatics - 3 teams tied by Winning Pct
- Jersey Boys / Phanatics - Played Urban Spacemen tied by Winning Pct
- Jersey Boys / Phanatics - 33 pts vs 0 pts Pts H2H
- PickPockets / The Inmates Running the Asylum - Tied on Winning Pct
- PickPockets / The Inmates Running the Asylum - Try to break tie with Pts H2H
- PickPockets / The Inmates Running the Asylum - 2 teams tied by Winning Pct
- PickPockets / The Inmates Running the Asylum - Played no others tied by Winning Pct
- PickPockets / The Inmates Running the Asylum - 0 pts vs 0 pts Pts H2H
- PickPockets / The Inmates Running the Asylum - Tied on Pts H2H
- PickPockets / The Inmates Running the Asylum - Try to break tie with Pts in Games
- PickPockets / The Inmates Running the Asylum - 264 PF vs 308 PF
- Phanatics / Urban Spacemen - Tied on Winning Pct
- Phanatics / Urban Spacemen - Try to break tie with Pts H2H
- Phanatics / Urban Spacemen - 3 teams tied by Winning Pct
- Phanatics / Urban Spacemen - Played Jersey Boys tied by Winning Pct
- Phanatics / Urban Spacemen - 0 pts vs 24 pts Pts H2H
- Jersey Boys / Urban Spacemen - Tied on Winning Pct
- Jersey Boys / Urban Spacemen - Try to break tie with Pts H2H
- Jersey Boys / Urban Spacemen - 3 teams tied by Winning Pct
- Jersey Boys / Urban Spacemen - Played Urban Spacemen, Jersey Boys tied by Winning Pct
- Jersey Boys / Urban Spacemen - 33 pts vs 24 pts Pts H2H